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ANALYSIS OF FACTORS AFFECTING THE BENEFITS OF DEMAND INFORMATION SHARING

Hyun-Woong Jin

Globalization increases the complexity of supply chain and companies are faced with competitive pressure and environmental uncertainties as well as increasing customer demand (Thomas & Esper, 2010). To satisfy the fluctuating customer demand and to make various players in a supply chain align with customer requirement, collaboration between the players based on the timely communication is required. Moreover, sharing important information such as customer demand and on-hand inventory level with other players is required to coordinate the players’ activities. With respect to the inventory management, various collaborative policies such as QR (Quick Response), ECR (Efficient Customer Response), VMI (Vendor Managed Inventory) and CPFR (Collaborative Planning, Forecasting and Replenishment) have been developed so as to overcome the limitation of standalone inventory management policies. These collaborative inventory management policies are based on the sharing of customer demand information between players in the supply chain.
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A MONTE CARLO METHOD SIMULATION OF THE EUROPEAN FUNDS THAT CAN BE ACCESSED BY ROMANIA IN 2014-2020

Gheorghe Săvoiu, Emil Burtescu, Vasile Dinu, Ligian Tudoroiu

In the economic, econometric and demographic literature, there coexist a few concepts, seemingly similar but significantly different, whose purposes are predictive, intended to restructure and optimize, but also from a natural scientific need to know, understand, predict or prevent processes and systems; such concepts as forecasting, estimation, designing, assessing, planning, prediction and prospecting (Săvoiu, 2007, p. 351) and, last but not least, the simulation.
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MULTI-CRITERIA GROUP DECISION-MAKING USING AN EXTENDED EDAS METHOD WITH INTERVAL TYPE-2 FUZZY SETS

Mehdi Keshavarz Ghorabaee, Maghsoud Amiri, Edmundas Kazimieras Zavadskas, Zenonas Turskis

Multi-criteria decision-making (MCDM), which is a sub-discipline of operations research (OR), includes many methods and problems, which are related to many fields such as economy, engineering, military and management (Zavadskas et al., 2014; Lazauskas et al., 2015; Tošenovský, 2015). There are different classifications of MCDM problems and methods. We can classify them as multi-criteria evaluation problems and multi-criteria design problems (Chakraborty et al., 2015; Triantaphyllou, 2013).
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LONG-TERM INFRASTRUCTURE INVESTMENT: A NEW APPROACH TO THE ECONOMICS OF LOCATION

Petr Dlask, Václav Beran

In both classical economics (Adam Smith, David Ricardo) and neoclassical economics (e.g. John Hicks, Léon Walras, William Stanley Jevons, George Stigler, Carl Menger, John Bates Clark), there are three primary factors of production: land, labor, capital. Land means a resource creating an additional utility and is not only a natural resource to be found above or below the soil. There cannot be a disregard for the decision making process concerning location and investment. The problem is manifest not only in the individual solo investment but also in the portfolio dispersion of investment in an entire region.
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FINANCIAL TRANSACTION TAXATION IN AGENT-BASED SIMULATION

Roman Šperka, Irena Szarowská

The need for a financial transaction tax (FTT) has been attracting more attention because of the financial crisis in 2008, although ideas about introducing a new tax on financial sector have been debated at various times over the last thirty years. Due to the crisis’ different effects on different countries, consensus has not yet been achieved, although Keynes (1936) proposed a FTT for the stock market and Tobin (1978; 1996) recommended a FTT for the foreign-exchange market. Schulmeister et al. (2008) describe a general FTT, Keen (2011) explores the possible purposes and broad design of distinctive tax measures for financial institutions, focusing especially on the potential role of corrective taxation.
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Investigating on Succesful Factors of Online Games Based on Explorer

Sarfaraz Hashemkhani Zolfani, Mahdi Farrokhzad, Zenonas Turskis

Multiplayer online games have become one of the most popular game types these days. The new online games are generally hosted in some server machines running on the Internet, which are referred as game servers rather than running such games on peer computers and connecting the game machines through modems. Game players from different geographical locations can connect to the games through some broadband network connections using a computer or a game console.
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Modelování kvality života pomocí rozhodovacích stromů

Jiří Křupka, Miloslava Kašparová, Pavel Jirava

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